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ActionScript 3.0 Game Programming University

by Gary Rosenzweig

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Average Rating:4.5 out of 5 stars
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Editorial Reviews
Product Description

 

Gary Rosenzweig's ActionScript 3.0 Game Programming University shows you how  to use ActionScript, the programming language behind Flash CS3 Professional. The lessons teach you all the basics of ActionScript programming through game examples, but the code can be easily adapted to non-game-oriented projects, such as web training and advertising. Written by a real-world Flash developer, this book presents you with the source code of 16 complete games and lays the foundation for you to create your own games. Gary also provides a companion website - flashgameu.com,  which contains files, updates, new content, Gary's blog and much more. 
 
 



All Customer Reviews
Average Customer Review:4.5 out of 5 stars
0 of 0 people found the following review helpful:

5 out of 5 starsgreat book, 2008-12-12
This book is a fantastic resource for an ActionScript novice.

I have purchased several other ActionScript 3.0 reference books and I found this one particularly well written and easy to understand.

The examples in this book were straightforward and simple to reuse and repurpose for other types of games and applications.



1 of 1 people found the following review helpful:

5 out of 5 starsIt's Magic, 2008-11-20
Here's the deal,
I am not a programmer...not even a great flash designer.
My previous knowledge of ActionScript was stop(); and gotoAndStop();
Don't know any other computer language.

I got this book and 2 weeks later I got my very own Flash game.
(two weeks of sitting with a yellow highlighter, and studying like I am back in collage).

I don't mean a customized version of one of the book examples, but a completely new game.
Gary helps you understand the logic behind games and game play, and how to break it down to tasks even a novice can accomplish.
With a bit of help from the flash help menu, you can explore even deeper and very quickly accomplish some amazing things.

If you are a quick learner and are not afraid to jump into the text, this book is for you. (it gets overwhelming for about 5 minutes before it all clicks in and you can see clearly the path between your vision and the execution).

WARNING: if you have never programed before; It is extremely gratifying, and seems to be addictive.

Thanks you Gary, for this great book.




0 of 0 people found the following review helpful:

4 out of 5 starsGood and enjoyable book, 2008-10-21
What's so enjoyable about a programming book? Well Gary Rosenzweig has a nice style of writing.

Besides learning AS3, you will also learn how to think. How to build the games. This is a very important thing. He presents a simplified way of the game, then he starts evolving the game.

I'm an AS3 beginner and I can say this book is not 100% for beginners, but if you want to make games and learn AS3 this is a good start.

Also, on the book website Gary keeps posting new videos and tutorials!


1 of 1 people found the following review helpful:

5 out of 5 starsExcellent book, 2008-07-16
Before buying this book, I searched Amazon.com reviews for the best rated intermediate level AS3 books that address AS3 via examples of AS3 being applied to useful tasks from an Object Oriented approach. With an instructional design/development background, some Java, C and looong ago even BASIC, some history developing with MacroMedia Director, Authorware, and Flash, I needed more than a basic intro, but not just a dry syntax dictionary or another abstract OOP lecture.

His concrete examples illustrating the application of OOP within Flash are really helpful to crystalize working with the object oriented syntax of AS3 in a more dynamic, OO code based approach (and less attaching of scripts and functions to objects and frames).

I tend to look up syntax or search help files for specific function info as I need it, rather than reading entire reference manuals which are typically too vast and tedious for trying to stuff all the syntax in your head at once. Structuring this material around applied, concrete examples is a wonderful, pallatable approach for helping learners who have some knowledge base to extend their knowlege via a meaningful, applied context.

Gary did this beautifully with his use of examples that started very simply and increased to more complex in a pallatable, easy to follow progression.

I thought his tip/background sections throughout were full of info I found interesting as well. I am glad he didn't assume any prior mastery of the use of OOP with Flash though, because there were a few very key holes in my knowledge that his book covers that I had not previously realized.

Anyway, my compliments to Gary on his excellent book, logical progression of concept difficulty, and this book's fun, applied examples. I appreciated his time, expertise and presentation strategy. This was one book that I really felt was well worth its price and time spent reading it.


0 of 9 people found the following review helpful:

5 out of 5 starsExcellent, 2008-02-28
The book is in excellent condition and I got it before the deadline,
It was great!




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